libCellML
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  • How-to guide
    • How to do stuff
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How-to guide¶

If you’re reading this it’s presumed that you’re already familiar with the structure and usage of CellML models, and you want to get started on creating or reading your own as soon as possible. If that doesn’t sound like you and you’d rather begin with a gentler introduction, please start from Tutorial 1 instead.

How to do stuff¶

  • Include the libCellML library in your project
  • Parse an existing Model from a file
  • View the contents of a Model
    • About viewing models
    • Useful snippets for viewing a model
  • Understand collections of items
  • Edit items in a model
    • About editing
  • Serialise a Model into CellML 2.0 for printing to a file
  • Resolve the imported items in a model
  • Validate a Model
  • Retrieve Issue items
  • Useful functions for dealing with issues
  • Analyse a model item
  • Generate runnable code from a model
  • Interact with generated code
    • Interface with the generated code
    • Set solution parameters
    • Initialise solution variables
    • Compute the starting values of variables
    • Prepare files for output
    • Perform the integration
  • Annotate a model
    • Annotation tools for entity items
    • Annotation tools for other item types
    • Annotator Type and returned types
    • Useful snippets for annotation

© Copyright 2019-@SPHINX_YEAR@, libCellML Contributors Revision 3e7e3839.

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